Showing posts with label colonial wars. Show all posts
Showing posts with label colonial wars. Show all posts

Sunday, 5 January 2014

That leaves 13,999 more...


Yup, 2014 will be the year of the Zulu.

Using the spiffy little set of Married Zulus from HaT I'm starting the whole rolling with this quick 'test-shot' paint.

Here's a chap from the umHlanga ibutho.

The trick as I see it is to produce a paint formula that's quick (you will be painting many Zulus in any case) and dramatic.
Thankfully each Zulu ibutho has those nifty coloured-coded shields which is a gamers gift. 



 I'm pretty happy with all but the shield and will try to rework it for more speed and drama.

As per GASLIGHT which these will be used in I'm grouping them in 10 figure units with an accompanying hero/leader. The HaT set has some very useful multi-hand figures. You can give them an iklwa or an iwisa. So under my quite non-historical regime, the leader is distinguished by the knobkerrie (iwisa) and the rankers get the dread assegai or iklwa.

Zulu Nerd Pro-Tip: Use iklwa and not assegai in your gaming and modelling parlance. It's a bitching onomatopoeia. The sound made by withdrawing the spear from the body of your enemy. Yeah baby. Usuthu!

More pics soon!

-TV


Drinking: Mango Juice.
Listening to: My old Juluka LPs 

Thursday, 4 April 2013

GASLIGHT: The Battle of Wadi-Dahel.

Forward to Glory!
The Battle of Wadi-Dahel was fought last Saturday at the Sentry Box here in Calgary. The first time in about 10 years I played G.A.S.L.I.G.H.T. outside the basement. 'The magic always happens outside your comfort zone' my guru says. Please have a read. This AAR will be a texty one so crack a cold one, pop a cork or put the kettle on.

My earnest apologies for the photos, my camera was decidedly not into it that day. So in the usual Teenage Visigoth fashion, I've crudded up the crucial but lousy pix with effects and old timey stuff.   Don't send me emails asking for nicer clearer pix with more detailed and clearer pictures. There are none. Next time I'll use my iPhone.
Forces of the Empire tasked with eliminating the Dread Pirates of De-Nile assaulted the various Reavers, Slavers and Rogue Spice Merchants assembled around their stronghold fortress at Wadi-Dahel, a days march from the much less hospitable Wadi-Dafuq.
The Slaver's gun, secure in a modern redoubt.

Commanding the Polyglot Forces of the Empire were Rob, Neil, Mike and the Other Teenage Visigoth (yes, the former pre-Teen Visigoth has leveled up) Liam. I ran the Home Team.  Rob, ascot wearer that he is commanded the Brave Officers and Jolly Jacks of the HMS Callipygia a well equipped force sporting a Gardner Gun and possibly the finest light operetta company in the Red Sea Fleet.
Always up for good challenge and better disaster, Mike led the Camel Corps into their moment of brief glory. Neil, lover of ground-pounders took the brave 23rd Cuminpore Rifles and bold Jemadar Garam Singh, now supported by Dafadar Stampy the Regimental Elephant and Mascot.  Liam as Major Grey led the Prince of Methi's Own 11th Light Infantry supported by a deadly but unwieldy Gatling Gun.

Our brave lads stuck the Camelry on the right flank and the Shore Party on the left. The two Sikh units and their support were given the task of assaulting the centre.
 
Dafadar Stampy leads the 23rd and the men of HMS Callipygia against the Beja.
Strung across a series of Ancient Ruins and well constructed redoubts the slavers and pirates awaited the Wrath of a Very Displeased Empire.
 
The Fortress at Wadi-Dahel. Well garrisoned by riflemen.
The Slaver's line; Pirates, Madhists and Beja. Oh my.
 Facing the Camel Corp, Pasha Spice the Rogue Trader and his motley riff-raff lurked behind the Ancient Ruins ready ambush the over confident column. Next over, the cunning El-Halloum and his slightly better equipped pirates readied their rifles and sharpened their big curvy tulwars. Bold in the center, the elite of the desert raiders, fanatical guardsmen await the chance to dispatch the unfaithful.
Holding the other flank was Prince Haile Unlikely and his Beja badasses. Erstwhile ally of what ever side paid him the most, Haile Unlikely was a brave, deadly and undependable asset to the slavers.
Well ensconced in his fortress, Commander Lahad surveyed his positions and was pleased. Even if the filthy dogs wiped out the Beja (no loss) or crushed the pirates (pain in the ass really) they would break like waves against his fortress which was well secured with men armed with the latest Mauser rifles (he really must send a thank you note to Count Von Shneverdingen).  



23rd Cuminpore Rifles in skirmish line.












Pirates of De-Nile.

Our bold commanders sketched a simple but logical approach. The two Sikh units would move to engage the centre. The Naval Brigade would fire upon the Beja, pinning them. The Camelry would wait to exploit an opportunity.

Of course, it really didn't work out that way. Sensing a weakness in the Slaver's deployment, 'Black Jack' McCracken led the Camel Corp in a desperate charge. Despite the misgivings of Lal Singh the veteran guide, the Camelry caught the Pirates of De-Nile unprepared and plunged into their ranks.
Lal Singh, veteran guide, off to save the Empire one last time.

Camel Corp Advances. Cpt. Black Jack McCracken commanding.
Camel Corp smashes into the pirates. Decimating both forces.
As we see, the fighting was close and desperate. The Pirates of De-Nile being trapped between the Fortress and ruins had no choice but to fight. And fight they did, close up and dirty as they were used to. In short run, both forces were decimated. Only an NCO from the Camel Corp, Sgt Hawkeswell and the shifty Ali-Sin-Badly remained (see below) locked in mortal struggle.


Last men standing. Sgt Hawkeswell earns his VC.
On the other flank  (sorry no pics, bloody camera) the Naval Brigade advanced against the Beja moving slowly keeping pace with ungainly but deadly Gardiner Gun. Unwilling to remain penned up behind their ambush cover, the Beja erupted in a charge. Bravery and savagery overcame the battle plan. The Beja suffered some casualties from the rifles of the Naval Brigade, but held to their courage and closed ranks with the Jolly Jacks of the Callipygia.
Sword against Cutlass! 
Prayers and Chants against Gilbert and Sullivan! 
Prince Haile Unlikely swept through the ranks of the sailors beheading and disemboweling at will. 'Somebody shoot that bloody fellow!' bellowed Lt. Crankshafte Whrillingate, angered that the Beja prince had just relieved his star tenor of his head.
The crew of the Gardiner Gun wheeled their mechanical machine of multi-fire murder and gunned down the brave prince. (He made no less than 6 saves against the Gardiner Gun while he cut down swabbies). The survivors of the Callipygia reformed and held their position, but proved unwilling to re-engage into the fray. The bodies of the brave Beja littered the field. Like the other flank, mutual decimation.


The center erupts: Prince Methi's Own: 11th Light Infantry engage the Slavers in hand to hand.
The centre of the slavers army erupted catching the Prince of Methi's Own 11th Light Infantry in the process of forming up. The 11th was slowly escorting the mighty Gatling Gun which had been firing (quite ineffectually) on the tower guard and was closing range. The 11th scorned as a parade ground unit was initially shocked by the charge, but dug their heels in, remembered their pride and re-engaged the pirates with cold steel. In the end, the pirates broke and the 11th held their position, no longer parade ground pretty-boys, but cold eyed veterans who had stared death in the face.  The Gatling crew was sniped down one by one, but had shot up the guardsmen around the tower, driving the remainder into the tower proper. Surviving the wreck of the gun, Major Grey was forced to take cover behind the Crumbling Monoliths of Cultures Past.

A volley of vengeful fire from the tower repeatedly raked the formations of the 23rd Cuminpore rifles (the 11th being covered from their sight and spared the revenge), picking off their brave NCO and several troopers. Unable to respond in the open, the Sikh's nerve broke. Half charged the entrenched Slaver's Guardsmen and one brave fellow singlehandedly occupied the abandoned Beja positions.

Seeing this carnage emerge, Jemadar Garam Singh and Dafadar Stampy the Regimental Elephant and Mascot took brave action and the pair charged the enemy lines. They stormed the gun redoubt.     
Shabash Stampy! Shabash!
One man, one elephant storm the slaver's gun redoubt.
The gunners faced with an elephant charge and a six-gun wielding Sikh hero gamely held their ground, but in the end were quite unmatched. Dafadar Stampy, his dander up turned his fury on the surprised guards below the hill and plowed into them.  The guards were game and held against Stampy. The remnants of the 23rd and 11th threw themselves into the melee and pushed the fanatical Ansar guards back.
Hoping to help their brethren, the garrison of the fortress turned their guns and blazed away at the rampaging elephant. All shots missed. As Neil quipped, 'it's official they can't hit the broadside of an elephant!'. 
I think in contrast, these fanatical warriors were less inclined to perforate a pachyderm than hammer hostile heathen hordes.
Whether it was their soft heart or inept marksmanship, the futile fusillade cost the Slavers the battle. Wiped out on both sides and hotly engaged in the middle, the Slaver's garrison could only await the outcome.

As it was, the Forces of Empire were feeling stressed as well. The Camel Corp had ceased to exist and the Naval Brigade had decided to sit out the rest of the fight. Despite the elephantine assault on the redoubt, the remnants of the 11th Light Infantry and the 23rd Rifles were slowly spending their strength against fanatical Ansars who would die rather than run.

But lo....was that hero in the distance? What Champion of Empire advanced, heedless against heathen hosts? 'Twas Sgt Hawkswell. Last Survivor of the Camel Corp. Bloodied but unbowed, with the tattered Colours wrapped about his waist wielding only his blood crusted sword-bayonet like a second Richard Coeur de Lion broke upon enemy hosts. He threw down their leader and proceeded to mow through their ranks, heartening the stalwart Sikhs whose valour had been sorely tested. He had at last driven off the crafty Ali-Sin-Badly and hearing the clarion call of valour, proceeded to where the action was the thickest.

Looking down from the redoubt on the hurly-burly below him, Jemadar Garam Singh knew that desperate action must be taken lest the Slavers sortie from their fort and disperse his exhausted comrades. Summoning his few remaining followers he re-manned the cannon. Hauling the gun about they trained their sights on the Fortress of Wadi-Dahel. Their shot crashed against the stout stone-work of the fortress. While not harming any of the garrison, it startled the smug slavers. Confidence gave way to unease, as their own weapons were turned against them.

Between tower and redoubt, the fanatical Ansar guards had finally broke to the combined assault of the 23rd Rifles and the 11th Light Infantry, aided and rallied by the 11th hour arrival of Sgt Hawkeswell. Freed of foemen, Dafadar Stampy commenced a one-elephant assault on the fortress of Wadi-Dahel. He charged up the banks and despite the obstacles made a very squishy mess of a rifleman.

Being isolated, shelled by their own guns and now an attack by a fearsome elephant was too much for the fortress garrison. Their morale shattered and they fled the tower, casting down their arms to better speed their escape.   
Onward to Glory! The elephant charge that broke the enemy's will. One guy is going to die, guess who.
Commander Lahad, seeing his last chance for victory blow away like dust in the summer winds cursed his evil fortune. But unwilling to die like a hero, he too skulked into the ever-twisting canyons of Wadi-Dahel.

Mentioned in Dispatches
Nothing goes to plan. Whether players or referee. But there you have it, a series of misadventures winding up as a Grand Epic of Adventure in Foreign Climes. 
As with pretty much every G.A.S.L.I.G.H.T. game I've played, decisive action by Main Characters will swing the battle. We may mourn Veteran Guide Lal Singh and Black Jack McCracken, but their sacrifice destabilized the Slaver's lines and embiggened the other players to take the Action of the Tiger. Inasmuch the gallant actions of Prince Haile Unlikely stymied the Empire's Best.

I'm going to run the same-ish gig at Mayday in Edmonton. Which to my encouragement, I learn my event is fully booked. This time; steamtanks and dinosaurs! I might even regenerate this for a FallCon event.

We had, betwixt bloodshed a fun commentary and discussion of the ideology of 'colonial gaming'. I was interested to note that some gamers who would at the drop of a hat design, paint and game the current misplaced adventurism in Iraq felt uncomfortable riding the steampunk Tardis back to a mostly imaginary clash between European Imperialists and Ethically Challenged Religious Zealots. 
This is interesting. I have never encountered that attitude before.

I will write more about this in the future once I calibrate my thoughts. 

Thanks for reading,

-TV

Listening To: Helen Merrill- Phoooowarg... 
Drinkin': Oriveto Classico...sweetish for Italian white and my taste, but tasty and in quantity today.

Friday, 28 December 2012

Millions of them...

Getting ready to prime the first wave. Doing these guys up as umCijo Regiment. That's an all black shield with white stitches. A somewhat junior impi, but hey, somebody has to lead the charge...

-TV

Listening to: Hobbit Soundtrack. Love that Howard Shore.
Drinking: really stiff Oolong. Whoa...

Saturday, 4 August 2012

G.A.S.L.I.G.H.T. detachment: 1/72 Sikh Rifles

Assembled for action, the 23rd Cuminpore Rifles.

A little break from Sword and Sandals slaughterage. I painted these lads up a while ago on a whim and tucked them away forgetting about them. I finally rediscovered them when the Pre-Teen Visigoth and I started considering playing some G.A.S.L.I.G.H.T. 

I rank G.A.S.L.I.G.H.T. as one of my three top miniature games. In fact after DBA I really don't bother playing anything else. Your Victorian Sci-Fi May Vary, but if you dig Colonial and Steam-funk this ruleset delivers the goods. And it's short, simple and utterly lacking in pretense.

For the game, your detachments operate in 10 guy (more or less) squads. Guns, vehicles, giant robots and angry dinosaurs are deployed singularly.  The rules work just dandy when if you are playing straight-up Colonial wars type stuff and flexibly port the oddball things in when you want to take a detour into Verne-ish Sci-fi or the current Steam-Punk (I grow tired of that phrase) genre and esthetic. 

One of G.A.S.L.I.G.H.T.'s more appealing features gives your leaders and heroes an almost RPG-ish detail and latitude of action. The troops are left characterless, consigned to a Red Shirt existence of short, brutal but potentially heroic lives.

The Pre-Teen Visigoth was taken with Sikhs and claimed them for his own. He's organized them into a snappy little squad. Here they are, ready to take on any threat. I'll post their G.A.S.L.I.G.H.T. stats when I find them.

The Doughty Leader, Jemadar Garam 'Masala' Singh.
The figures are HaT's more recent production of Colonial Indian Infantry. A nice set, well thought out and most useful. Only one duff pose in the box and no big deal, as well all need head swaps. Speaking of head swaps, the softer plastic now used by HaT is superior for conversions and painting. Not sure why there is so much whinging about it. Each to his own.

The paint job was a quick and splotchy Teenage Visigoth style followed with The Dip and the All Powerful Dullcote. I think I will lighten up the skin tones a bit next go  'round for contrast with khaki uniforms.

 
His trusty NCO Havildar Josh Rogan
Together with a ranker for the 'Charlie's Angles' shot.
By now, the clever among you have suspected that the Pre-Teen Visigoth has a fixation with the cuisine of the Indian sub-continent.  You'd be right.  So please, consider his punny Indian take out names given with great respect. He's an aspiring chef and for him, it's a mark of honour.

It's a funny thing, naming for pseudo-historical games. We here at Chateau Visigoth have no delusions that we are recreating history.  As such, we are somewhat loose and silly about naming our heroes and villains. Food related names have a long and sketchy history, both is wargaming and the real thing. Unimaginative or lazy? I'm undecided. I'm going to address the topic in a rant later-on.

We have two battle reports to follow, in which our band of bold Sikhs will encounter the nefarious Ali Sin Bad and the Pirates of the Nile.   

Gripping Tales of Adventure for the Daring Son or Daughter of the Empire to read about! *

-TV

*You know it's got be some Badass 19th Century Action in the works as the writer has started using Creeping Capitalization.